REAL NAME: Dinah Laurel Lance
OCCUPATION: Crime fighter
BASE OF OPERATIONS: Gotham City
WEIGHT: 115 pounds
HAIR: Black (dyed blonde)
TECH LEVEL: Modern (1)
Reflexes 4D: Acrobatics 7D, brawling 6D, climbing 5D, dodge 7D, driving 5D (motorcycles +2D), martial arts 10D (all maneuvers +2D each), melee weapons 5D, riding 5D, sneak 6D
Coordination 4D: Catch 5D, lockpicking 5D, sleight of hand 5D
Physique 3D: Lifting 4D, resistance 5D, running 5D, swimming 5D
Knowledge 2D: Criminology 5D, medicine 3D (first aid +1D), navigation 4D (satellite +1D), security 5D
Perception 3D: Artist (singing, floral arrangement) 5D each, hide 5D, invent 5D, know-how (gardening) 4D, search 6D, shadowing 6D, streetwise 4D, surveillance 5D, survival 4D (urban +1D), tracking 4D
Presence 3D: Bluff 5D, charm 8D, command 4D, disguise 4D, interrogation 4D, intimidation 4D, persuasion 6D, willpower 8D
ADVANTAGES/DISADVANTAGES: Acting Ability -3D, Ally (Oracle) -11D, Ally (Arsenal, Green Arrow, Power Girl) -8D each, Ally (JLA, JSA) -19D each, Attractive Appearance -3D, Charismatic -3D, Courage -2D, Observant -2D; Dark Secret (brutally tortured) +1D, Hides Emotions +1D.
UNARMED BDV: 4D/1D
P/L BONUS: +2
HERO POINTS: 26
CHARACTER POINTS: 198
BODY POINTS: 30
POWERS: Sonic Manipulation (Canary Cry) 14D.
EQUIPMENT: Costume (Armor Value 10 vs. projectiles, 8 vs. heat and fire), global-positioning satellite radio link earpieace (in earring) with throat microphone (in necklace), nightvision goggles (immune to darkness penalties), decel monofilament cord jumplines and grapnels (max range 200 feet of cable; adds +1 success to any climbing roll), sonic “Canary Cry” grenades [BDV 7D; immobilizes anyone within 10 feet who can hear the cry and fails a Heroic Physique or willpower roll (they are rendered deaf and writhing in pain) for two minutes].