Real Name: Carter Hall
Occupation: Archaeologist
Base of Operations: St. Roch, Louisiana
Height: 6’1″
Weight: 195 pounds
Eyes: Blue
Hair: Brown
Race: Human
Tech Level: Modern (1)
Reflexes 3D: Acrobatics 6D, brawling 10D (haymaker, uppercut, weapon
parry +1D each), dodge 8D, melee weapons 10D (archaic weapons +2D), piloting 5D (self +6D)
Coordination 3D: Catch 6D, missile weapons 10D, thrown weapons 9D
Physique 4D: Flying 7D, lifting 6D, running 5D
Knowledge 3D: Arcane lore 8D (Thanagarian, Egyptian +2D each), criminology 4D, languages 4D (ancient tongues +4D), navigation 8D, research 4D, scholar 6D (archaeology +5D)
Perception 3D: Engineering 4D ( aerodynamics +2D, Nth metal +4D), Invent 5D (Nth metal +3D), repair 5D (Nth metal objects +3D), search 6D, surveillance 9D, tracking 4D
Presence 3D: Animal handling (birds) 7D, charm 4D, command 8D, intimidation 10D, persuasion 5D, willpower 10D
ADVANTAGES/DISADVANTAGES: Acute Sense of Direction -2D, Acute Senses (sight)
-2D, Ally (JSA)-20D, Animal Friendship (birds)-2D, Charismatic -3D, Courage -2D, Leadership Ability-2D, Preparedness-4D, Speed Draw (mace)-1D; Dark Secret (reincarnation of Prince Khufu) +1D, Enemy (Hath-Set) +2D, Enemy (Injustice Society) +5D, Secret Identity +3D.
SPEED: 30
PDV: 4
UNARMED BDV: 5D
P/L BONUS: +3
HERO POINTS: 30
CHARACTER POINTS: 236
BODY POINTS: 40
EQUIPMENT: Nth metal belt (Body Points 30. Enhancement modifiers: Flying +1D, lifting +2D. Powers: Gravity Manipulation (flight) 12D [Limitation: Removable -2D]), wings (Body Points 50. AV 12 vs. physical attacks only if used to block. Enhancement modifiers: Piloting (self) +5D, flying +5D. Limitation: Removable -2D), winged helmet (AV 20 vs. physical attacks to the head only), and various archaic weapons. His usual weapon of choice is a mace (BDV 5D).