REAL NAME: Larry Trainor
BASE OF OPERATIONS: Midway City
HEIGHT: 5’10” 1/2
WEIGHT: 180 pounds
TECH LEVEL: Modern (1)
Reflexes 3D: Brawling 4D, dodge 4D, driving 4D, piloting 6D
Coordination 4D: Marksmanship 5D
Physique 3D: Leap 4D, lifting 4D, running 4D
Knowledge 3D: Navigation 4D
Perception 3D: Know-how (Negative Energy powers) 15D
Presence 3D: Willpower 9D
ADVANTAGES/DISADVANTAGES: Contact (Doom Patrol) -5D, Enemy (Brotherhood of Evil) +5D, Unattractive Appearance +2D.
UNARMED BDV: 3D
P/L BONUS: +2
HERO POINTS: 7
CHARACTER POINTS: 56
BODY POINTS: 35
POWERS: Larry Trainor can release from his body an entity that is formed out of a strange energy (dubbed “negative energy”). When the entity is released from his body, Trainor is physically weakened. He loses two Body Points each round until the entity returns to him or he perishes. If the entity loses all of its Body Points, it is shattered, causing Trainor to automatically lose half of his remaining Body Points while he reintegrates the entity into himself. Trainor has the power Telepathy (contact with Negative Energy Being) 3D while the being is released. The stats for the entity are listed below.
Negative Energy Being
Reflexes 7D: piloting (self) 15D
NATURAL ABILITIES: Explosion 20D (limitation: Limited Range [touch]), negative energy form (Energy Manipulation (flight, energy form) 20D, limitations: Duration Change [Permanent], Ineffectiveness [lead]-3D). The entity is able to pass through all solid materials except lead.